Godot Cheatsheet Viewer
A downloadable cheatsheets collection
This is a very cool plugin for Godot Engine 4.6+
You use it to pin images (like cheatsheets) ontop of the editor!
Free!!!
The plugin is free! The cheatsheets are also free! The only paid thing here is the optional Ready-To-Go collection!!

Combined with my free cheatsheets, it could help you if:
- you use Godot because you are cool
- you would rather avoid openning the docs just for tiny things
- you use BBCode in richtextlabels and cant remember all the tags
- you want to keep the recommended code order nearby without printing it
- You loved my tween guide but keep forgetting their syntax
- You have a complex NPC relationship chart and would like to keep it nearby
- You have a picture that keeps you sane while debugging (like a cute dog)
Some Cool Features
The plugin has tons of cool features like these:
- pin cheatsheets ontop of the editor in 3 ways, including keyboard shortcuts
- quickly view cheatsheets without pinning them (like tooltips)
- add buttons at the bottom of the screen to keep your favorite cheatsheet nearby
- ctrl+click buttons/cheatsheets to open a related doc/tutorial
- alt+click button/cheatsheets to open them in your OS image viewer

- configure the plugin with a user-friendly interface
- enable/disable your cheatsheets globally and per project
- use the "New Cheatsheet Helper" tab to make a cheatsheet out of any image
Works across projects
All your cheatsheets and settings are saved globally! They will be available in all your projects (that also use the plugin)!!
Installing the Plugin
- Open a project in Godot
- Open the AssetLib tab, and search for Cheatsheet Viewer, then click Download.
- You should have this in your project files
res://addons/cheatsheet_viewer/ - Go in Project > Project Settings > Plugins and enable the cheatsheet viewer plugin (docs)
Once the plugin is installed, you will need cheatsheets!
Adding Cheatsheets
Cheatsheets are stored outside of your project directory,
that way you can access them in all your other projects!!
There are 2 ways you can add cheatsheets:
- You can use the "New Cheatsheet Helper" tab to import any image (like my cheatsheets)
- You can download the Ready-To-Go collection to get +22 preconfigured cheatsheets


You can support me and save some time by getting the Ready-To-Go cheatsheets collection!
Instead of going on each of my free cheatsheet pages and downloading/converting images one by one,
you simply download one file and follow the 2 steps in the "About" tab

The Ready-To-Go Collection contains:
- preconfigured versions of all my free GDScript cheatsheets
- preconfigured versions of all my free BBCode cheatsheets
- preconfigured versions of all my free Colors cheatsheets
- preconfigured versions of all my free Text Formating cheatsheets
- preconfigured versions of all my free (en) Tweens cheatsheets + 2 extra
- preconfigured versions of all my free Shaders cheatsheets
- preconfigured version of an exclusive silly cheatsheet
Free Ready-To-Go Updates!
The full Ready-To-Go collection currently contains 22+ preconfigured cheatsheets!
I will most likely continue updating them and creating new ones.
You will get these potential updates/new cheatsheets for free if you already bought the collection!
There is also a smaller ready-to-go collection if you want to try it (with 4 preconfigured cheatsheets)!
| Status | In development |
| Category | Tool |
| Rating | Rated 5.0 out of 5 stars (13 total ratings) |
| Author | Christophe |
| Genre | Educational |
| Made with | Godot |
| Tags | addon, Asset Pack, cheatsheet, Godot, No AI, plugin, Tutorial |
| Average session | A few seconds |
| Languages | English |
| Content | No generative AI was used |
Purchase
In order to download this cheatsheets collection you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:
Download demo
Development log
- Ready-To-Go: new doc comment cheatsheets + bbcode typo fixed93 days ago
- Ready-To-Go: new shaders cheatsheetsJun 02, 2026
- Ready-To-Go: Free UpdateMay 08, 2026
- v1.1.0: New feature and MacOS fixesApr 17, 2026

Comments
Log in with itch.io to leave a comment.
The Code Order one is great but I wish it also included best practices for naming those things too. Such as using PascalCase for the name of Enums and CONSTANT_CASE for their members. Or naming signals as past tense verbs and present tense for functions. These are described in the gdscript style guide but not easily contained in one place. Also I keep forgetting that public variables and functions come before private ones. If all of these could fit one sheet that would be perfect for me. Thank you for making these they are very helpful!
Noted! I might revisit this and make an additional one that combines these!
In the meantime, there is a naming convention cheatsheet if you haven’t seen it!!
As a beginner into entry level 3D coding, this is great. Thank you!
You are welcome!!
These are really good, thanks for this!!!
Happy you like them!!!!
Purchased, thank you.
Can I please suggest to add a global scale percentage in the Settings?
Thanks!! What do you have in mind for a global scale percentage? Like the default zoom level for all cheatsheets?
Yes please, the ability to change the default zoom level for all the cheatsheets.
The default zoom is too small on my monitor.
Thank you for sharing!
Is there any place to make recommendation on things to add?
I was thinking maybe adding some "Documentation Sample / best practice" as seen in here: https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_doc...
Maybe also keywords: https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_bas...
and operators: https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_bas...
Thanks for the recommendations! I have a doc comment cheatsheet ready at 80% already!
I’m not planning on making one for operators or keywords (yet) as they are too generic (but I understand their value for people that don’t write GDScriot often). Maybe in the future!
In the meantime, you can screenshot the documentation directly and add that as a cheatsheet using the “new cheatsheet helper” tab in the plugin settings!
Awesome!
Yeah I knew I could do that but the problem is it's barely bigger than my screen which mean I'd have to zoom out and then it becomes not readable :(
Very cool! thanks for sharing :D
Thank you!!
I love it! I bought the support pack!
Can you add it to the godot new asset store? just for the plugin part I mean.
Thank you so much!!
Yes! I’m working on it! The new asset store ask for a bit more information so I’ve been doing it slowly hahaha
Update: The page should be up on the new asset store soon! I’ve submitted it for review!!
Is it for CSharp or only GDScript?
The cheatsheet I made are meant for GDScript, but some will still help, like the BBCode ones.
The plugin itself works with any png/jpg, but since it pins images (cheatsheets) ontop of the editor, it might not be useful for programming in CSharp (since you are using an external code editor for CSharp).
You can download the addon and use the free ready-to-go sample collection to quickly test if this is going to help your workflow!!
Awesome! Very interesting and visually appealing! I found it really helpful!
Thank you very much!!